Weird ideas that work : how to build a creative company
Material type: TextPublication details: New York, Free Press, 2007Description: 232 pagesISBN:- 9780743227889
- 658 SUT
Item type | Current library | Collection | Call number | Status | Date due | Barcode |
---|---|---|---|---|---|---|
Books | IIITDM Kurnool General Stacks | Non-fiction | 658 SUT (Browse shelf(Opens below)) | Checked out | 17.01.2025 | 0004961 |
Browsing IIITDM Kurnool shelves, Shelving location: General Stacks, Collection: Non-fiction Close shelf browser (Hides shelf browser)
Part I : Why the Weird Ideas Work. Why These Ideas Work, but Seem Weird
What Is Creativity, Anyway? Part II : The Weird Ideas. Hire "Slow Learners" (of the Organizational Code) (Weird Idea #1) Part III : Putting the Weird Ideas to Work. Building Companies Where Innovation Is a Way of Life
There are no comments on this title.