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C++ How to Program Paul Deitel

By: Contributor(s): Publication details: PHI 2016 NOIDAEdition: 9/eDescription: 1062p 23cmISBN:
  • 9789332559592
  • 9789332585737
DDC classification:
  • 004.43 DEI
Contents:
Chapter 1 Introduction to Computers and C++ Chapter 2 Introduction to C++ Programming; Input/Output and Operators Chapter 3 Introduction to Classes, Objects and Strings Chapter 4 Control Statements: Part 1; Assignment, ++ and -- Operators Chapter 5 Control Statements: Part 2; Logical Operators Chapter 6 Functions and an Introduction to Recursion Chapter 7 Class Templates array and vector; Catching Exceptions Chapter 8 Pointers Chapter 9 Classes: A Deeper Look; Throwing Exceptions Chapter 10 Operator Overloading; Class string Chapter 11 Object-Oriented Programming: Inheritance Chapter 12 Object-Oriented Programming: Polymorphism Chapter 13 Stream Input/Output: A Deeper Look Chapter 14 File Processing Chapter 15 Standard Library Containers and Iterators Chapter 16 Standard Library Algorithms Chapter 17 Exception Handling: A Deeper Look Chapter 18 Introduction to Custom Templates Chapter 19 Custom Templatized Data Structures Chapter 20 Searching and Sorting Chapter 21 Class string and String Stream Processing: A Deeper Look Chapter 22 Bits, Characters, C Strings and structs Chapter 23 Other Topics Chapter 24 C++11 Additional Features (online) Chapter 25 ATM Case Study, Part 1: Object-Oriented Design with the UML (Online) Chapter 26 ATM Case Study, Part 2: Implementing an Object-Oriented Design (online)
Summary: It teaches programming by presenting the concepts in the context of full working programs and takes an early-objects approach.The authors emphasize achieving program clarity through structured and object-oriented programming, software reuse and component-oriented software construction.
List(s) this item appears in: New Arrivals February 2021 - Central Library IIITDMK
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Books Books IIITDM Kurnool General Stacks Non-fiction 004.43 DEI (Browse shelf(Opens below)) Available 0002444
Books Books IIITDM Kurnool General Stacks Non-fiction 004.43 DEI (Browse shelf(Opens below)) Checked out 17.01.2025 0002445
Books Books IIITDM Kurnool General Stacks Non-fiction 004.43 DEI (Browse shelf(Opens below)) Available 0002446
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Books Books IIITDM Kurnool General Stacks Non-fiction 004.43 DEI (Browse shelf(Opens below)) Available 0002454
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Books Books IIITDM Kurnool General Stacks Non-fiction 004.43 DEI (Browse shelf(Opens below)) Checked out 17.01.2025 0002459
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Books Books IIITDM Kurnool General Stacks Non-fiction 004.43 DEI (Browse shelf(Opens below)) Checked out 18.01.2025 0002461
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Reference Reference IIITDM Kurnool Reference Reference 004.43 DEI (Browse shelf(Opens below)) Not for loan 0002463
Books Books IIITDM Kurnool General Stacks 004.43C++ DEI (Browse shelf(Opens below)) Available CSE 0000293
Books Books IIITDM Kurnool General Stacks 004.43C++ DEI (Browse shelf(Opens below)) Available CSE 0000001
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Books Books IIITDM Kurnool General Stacks 004.43C++ DEI (Browse shelf(Opens below)) Checked out CSE 21.04.2020 0000003
Books Books IIITDM Kurnool General Stacks 004.43C++ DEI (Browse shelf(Opens below)) Available CSE 0000004

Chapter 1 Introduction to Computers and C++


Chapter 2 Introduction to C++ Programming; Input/Output and Operators
Chapter 3 Introduction to Classes, Objects and Strings
Chapter 4 Control Statements: Part 1; Assignment, ++ and -- Operators
Chapter 5 Control Statements: Part 2; Logical Operators
Chapter 6 Functions and an Introduction to Recursion
Chapter 7 Class Templates array and vector; Catching Exceptions
Chapter 8 Pointers
Chapter 9 Classes: A Deeper Look; Throwing Exceptions
Chapter 10 Operator Overloading; Class string
Chapter 11 Object-Oriented Programming: Inheritance
Chapter 12 Object-Oriented Programming: Polymorphism
Chapter 13 Stream Input/Output: A Deeper Look
Chapter 14 File Processing
Chapter 15 Standard Library Containers and Iterators
Chapter 16 Standard Library Algorithms
Chapter 17 Exception Handling: A Deeper Look
Chapter 18 Introduction to Custom Templates
Chapter 19 Custom Templatized Data Structures
Chapter 20 Searching and Sorting
Chapter 21 Class string and String Stream Processing: A Deeper Look
Chapter 22 Bits, Characters, C Strings and structs
Chapter 23 Other Topics
Chapter 24 C++11 Additional Features (online)
Chapter 25 ATM Case Study, Part 1: Object-Oriented Design with the UML (Online)
Chapter 26 ATM Case Study, Part 2: Implementing an Object-Oriented Design (online)

It teaches programming by presenting the concepts in the context of full working programs and takes an early-objects approach.The authors emphasize achieving program clarity through structured and object-oriented programming, software reuse and component-oriented software construction.

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