Game Theory: An Introduction Emmanuel N. Barron.
Material type: TextPublication details: NewDelhi Wiley c2008Description: 415p, 23cmISBN:- 9788126523191
- 519.83 BAR
Item type | Current library | Call number | Status | Date due | Barcode |
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Books | IIITDM Kurnool General Stacks | 519.83 BAR (Browse shelf(Opens below)) | Available | 0002135 |
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519.736 LIN Introduction to formal languages and automata | 519.736 LIN Introduction to formal languages and automata | 519.736 LIN Introduction to formal languages and automata | 519.83 BAR Game Theory: An Introduction | 519.854 LIU Elements of discrete mathematics: | 519.854 LIU Elements of discrete mathematics: | 519.854 LIU Elements of discrete mathematics: |
Matrix two-person games --
Solution methods for matrix games --
Two-person nonzero sum games -- N-person nonzero sum games and games with a continuum of strategies --
Cooperative games --
Evolutionary stable strategies and population games.
Emmanuel Barron utilizes computer software (Maple and Mathematica) to do the types of linear programming involved in game theory, allowing students and readers to solve many more advanced and interesting games without spending time on the theory of linear programming.
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