Sprint how to solve big problems and test new ideas in just five days
- New York : Simon & Schuster,. 2016
- 274 pages
Set the stage. Challenge ; Team ; Time and space -- Monday. Start at the end ; Map ; Ask the experts ; Target -- Tuesday. Remix and improve ; Sketch -- Wednesday. Decide ; Rumble ; Storyboard -- Thursday. Fake it ; Prototype -- Friday. Small data ; Interview ; Learn -- Liftoff -- Checklists.