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Game Theory: An Introduction Emmanuel N. Barron.

By: Material type: TextTextPublication details: NewDelhi Wiley c2008Description: 415p, 23cmISBN:
  • 9788126523191
Subject(s): DDC classification:
  • 519.83  BAR
Contents:
Matrix two-person games -- Solution methods for matrix games -- Two-person nonzero sum games -- N-person nonzero sum games and games with a continuum of strategies -- Cooperative games -- Evolutionary stable strategies and population games.
Summary: Emmanuel Barron utilizes computer software (Maple and Mathematica) to do the types of linear programming involved in game theory, allowing students and readers to solve many more advanced and interesting games without spending time on the theory of linear programming.
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Item type Current library Call number Status Date due Barcode
Books Books IIITDM Kurnool General Stacks 519.83 BAR (Browse shelf(Opens below)) Available 0002135

Matrix two-person games --
Solution methods for matrix games --
Two-person nonzero sum games -- N-person nonzero sum games and games with a continuum of strategies --
Cooperative games --
Evolutionary stable strategies and population games.


Emmanuel Barron utilizes computer software (Maple and Mathematica) to do the types of linear programming involved in game theory, allowing students and readers to solve many more advanced and interesting games without spending time on the theory of linear programming.

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